Author Archives: tigoe

Making Interactive Art: Set the Stage, Then Shut Up and Listen

 Don’t interpret your own work.  Quite often I see artists who venture into interactive art start by making interactive artworks and offering interpretation in the notes beside them.  They’ll describe the work, then tell you what each element means,and what … Continue reading

Posted in art & performance, interaction design, physical computing | 17 Comments

Toronto DigiFest and more

Just got back from Toronto, where I attended events at Toronto Digifest and TIFF Nexus.  I was very impressed with all the interesting work happening there. I gave a presentation at DigiFest on Arduino, Physical Computing and Mass Participation (PDF, … Continue reading

Posted in misc, physical computing | Leave a comment

The thing that made me cry today

This morning, Massimo sent me a link that popped up as part of a Google alert for the keyword “Arduino”. It was the story of Ahmed Bassiouny, beautifully eulogized by Kent Mensah of AfricaNews.com. Bassiouny was one of the activists killed … Continue reading

Posted in art & performance, equity | 1 Comment

Open Source Hardware Definition v.1.0 released

Last year, along with other members of the Arduino team and colleagues from several other open source hardware makers, I attended the Open Hardware Summit in New York. We began working on a definition and statement of principles for producing open … Continue reading

Posted in economics, open innovation | Leave a comment

Open Hardware Summit, Sept 23, 2010

So what exactly is open source hardware?  We’re getting closer to a consensus definition, thanks to Ayah Bdeir and Eyebeam.  A few months ago, she put together a workshop on open source hardware, and invited a group of people who … Continue reading

Posted in open innovation, physical computing | Leave a comment

Physicality, Conviviality, and Openness

Physicality, conviviality, and openness are the themes of a series of talks I gave last week to the HCI group at RWTH Aachen, thanks to Jan Borchers.  These three ideas run through most of the work I’ve been doing over … Continue reading

Posted in environment, interaction design, open innovation, physical computing | Leave a comment

Practice, Practice, Practice

Ashlynn Dewey just sent me links to a new Nike+ ad that she ran across that reminded her of our physical computing class(thanks, Ash!). It’s a great video that shows a couple of supercool Japanese DJs making music on specially … Continue reading

Posted in art & performance, interaction design, open innovation, physical computing | Leave a comment

Happy Ada Day, and thanks

Today being Ada Lovelace Day (though I’d like to see Grace Hopper day too), it seems a good time to say thank you to three women without whom I wouldn’t be doing what I do. Stacy Horn, founder of Echo … Continue reading

Posted in misc | Tagged , | Leave a comment

Random thoughts on consciousness and physical experience, coming together

I just had one of those wonderful moments where a bunch of ideas that had been floating around in my head for a number of years came together and made sense, thanks to a section of Alva Noë’s book Out … Continue reading

Posted in books, interaction design, physical computing | Tagged , , | 2 Comments

MAKE: Electronics: I love this book!

Make: Electronics, Charles Platt.  © 2009 Make Books, Sebastapol, CA; 1st edition ISBN: 0596153740 Just go buy it. It’s the best introductory book I’ve read on electronics. To start with, the book is gorgeous.  Maybe you can’t judge a book by … Continue reading

Posted in books, physical computing | Tagged | 1 Comment