Category Archives: art & performance
Arthur Ganson
Arthur Ganson has done a number of kinetic sculptures which may change the way you think about animated bodies. Continue reading
Amorphic Robot Works
Amorphic Robot Works makes large-scale robotic expression by Chico MacMurtrie & co. Chico does some great kinetic sculpture and performance work. Continue reading
Alzado.net
Control of spotlights in a public square, operated over the net. Continue reading
Perry Hoberman
Perry Hoberman has done a number of interesting projects turning the computer and user interface around to make the user part of the system instead of conteoller of it. Continue reading
Natalie Jeremijenko
I don’t even particularly like robots, but I love the way this project visualizes invisible information (concentrations of toxins on a given site) using a technology that has been domesticated from military and industrial use into a child’s toy.Howstuffismade. This assignment, given to her design students, has grown into an excellent source of information on how various products are made, including chemical, material, labor, and political issues involved. Continue reading
Michael Naimark
His work ranges across video, anthrolopological documentation, perceptual research, technological research, and more.Michael’s report for the Leonardo Journal, Artslab, is a must-read for anyone interested in artwork that incorporates digital technologies. It includes information about existing and historical centers of support for such work, presenting venues, schools, and more.Michael’s Spring 2004 ITP class, “A Nonlinear History of New Media” produced a nice timeline of new media and related work and blog of their reading and discussion. Continue reading
Kelly Heaton
Kelly Heaton did some interesting physical pixel projects at the MIT Media Lab. Continue reading
Information Arts: Intersections of Art, Science, and Technology
“Information Arts: Intersections of Art, Science, and Technology (Leonardo Books)” (Stephen Wilson) ©MIT Press; ISBN: 026223209A fairly comprehensive overview of work bridging art and scientific and technological research in the recent past.
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Design Noir: The Secret Life of Electronic Objects
“Design Noir: The Secret Life of Electronic Objects” (Anthony Dunne, Fiona Raby) ©2001, Princeton Architectural Press; ISBN: 3764365668Dunne, an architect, and Raby, a furniture designer, discuss their approach to design as a means of critique. They present the idea of “value victions”, stories in which the technology is the same, but values are radically different, as opposed to “science fictions”, in which the values are the same, but technologies are different. Continue reading
First Person
First Person is Sasha Harris-Cronin’s thesis and installation plan about violence mediated through television and synthesized in first-person shooter games. Continue reading