People
Affective computing and physiological sensors Feb 5,2004
Rosalind Picard's affective computing research group at MIT is a good place to go if you're interested in any kind of physiological sensing. They're also doing some interesting thinking about how physical state reflects human affect.
Amorphic Robot Works Feb 5,2004
Amorphic Robot Works Large-scale robotic expression by Chico MacMurtrie & co. Chico does some great kinetic sculpture and performance work.
Art Kleiner Aug 30,2004
His thinking on core groups is great, and very useful when thinking about social networks. His scenario planning class was the best I took at ITP, hands-down, and he is still a big influence on my thinking today.
Arthur Ganson Feb 5,2004
Arthur Ganson has done a number of kinetic sculptures which may change the way you think about animated bodies.
Bill Buxton Articles Feb 4,2004
Less Is More (More or Less): Speculations about the Design of Computers - Bill Buxton's essay on the weaknesses of general-purpose computers, and why application-specific, networked appliances are a better idea. See also Bill Buxton's site, where all of his writings can be found.
Blueink Feb 5,2004
Blueink Jen Lewin's project page, including her thesis project, Butterfly. Jen's documentation of her work is very thorough, including descriptions, schematics, code, notes on gears and motors, and much much more.
Chuck Genco Sep 25,2003
I'm really fond of Victorian style mechanisms, built in brass and dark woods. Chuck Genco's work seems to be a great example of it, though I've never seen it in real life.
David Rokeby Feb 5,2004
David Rokeby has been making musical and dance works using video tracking for many years. Strongly recommended reading for anyone interested in interactivity and dance.
Designing for Homo Ludens Feb 4,2004
Gaver suggests that as computing is moving away from the places we work to the places we play, relax, etc., that interactive systems need to become less "task-oriented" tools, and more playful, looser tools. In short, that just as life includes work and play, so should the tools which we use in living it.
Everything I Know Oct 13,2005
Everything comes from Rory Hamilton, who taught at the Royal College of Art's interaction design program. It's a collection of his notes on topics from applying to design school to setting a good project brief to what interaction design is.
Exhibit Research Feb 5,2004
Exhibit Research - Kevin Walker's site, containing lots of notes, essays, reports, and interviews related to exhibit design. Also includes many technology links on things like smart glass, robotics, and more.
First Person Feb 5,2004
First Person Sasha Harris-Cronin's thesis and installation plan about violence mediated through television and synthesized in first-person shooter games.
International Fashion Machines Jul 31,2005
"International Fashion Machines is a design and research company whose broad mission is to understand and transform the aesthetic and material properties of technology.... IFM's projects in this area range from one-of-a kind interactive textile artworks to research for the military and design and strategy for the fashion industry."
Jim Campbell Oct 18,2005
Jim Campbell does light sculptures using very low-resolution video displays made of LEDs or light bulbs, showing short, silent films.
Kelly Heaton Feb 5,2004
Kelly Heaton Some interesting physical pixel projects at the MIT Media Lab.
Ken Feingold Feb 5,2004
Ken Feingold a long history of video and interactive sculptural artwork...
Mark Tilden's Robots Feb 4,2004
An interview with Mark Tilden about his analog robots, by Kevin Walker...
Michael Naimark Feb 5,2004
Michael Naimark Projects and experiments ranging from how to zap a camera with a laser to the Global Jukebox, a database of one of the world's largest collections of global music and dance.... Michael's Spring 2004 ITP class, "A Nonlinear History of New Media" produced a nice timeline of new media and related work and blog of their reading and discussion.
Motohoho Jun 29,2005
Motohoho is a group of ITP alums (Michael Schneider, Kentaro Okuda, Rikayo Horimizu, Ken Haller) designing a series of interesting networked objects and furniture.
Natalie Jeremijenko Feb 5,2004
I don't even particularly like robots, but I love the way this project visualizes invisible information (concentrations of toxins on a given site) using a technology that has been domesticated from military and industrial use into a child's toy.... This assignment, given to her design students, has grown into an excellent source of information on how various products are made, including chemical, material, labor, and political issues involved.
Perry Hoberman Feb 5,2004
Perry Hoberman has done a number of interesting projects turning the computer and user interface around to make the user part of the system instead of conteoller of it.
Raffi Krikorian Mar 30,2004
Raffi Krikorian is doing a lot of interesting work related to physical computing and networked objects, and has a lot of valuable links and notes online. His mehack blog is " A weblog devoted to taking it apart, learning from it, and putting it back together again".
Resonances and Everyday Life: Ubiquitous Computing and the City Feb 4,2004
Resonances and Everyday Life: Ubiquitous Computing and the City , Anne Galloway - An attempt to bridge cultural studies, urban studies, and ubiquitous computing.
Ruth Ron Aug 27,2005
Ruth Ron has done a number of interactive installations bridging telecommunications technologies and architecture, many of which are focused on dematerializing architectural structures -- walls into windows, windows into views into remote spaces, and more.
Smart Mobs Jul 9,2004
Howard Rheingold's Smart Mobs blog dedicated to subjects stemming from his book of the same name. He and other bloggers report on various social/technology items here.
Studio 5050 Ltd. Nov 20,2004
Studio 5050 ltd., run by Despina Papadopoulos and her partners, develops technology for fashion, including the Moi, hugJackets, and mBracelet, an information device for teenage girls.
Toshio Iwai Feb 5,2004
Toshio Iwai does beautiful light and music projects. One of the best physical interaction designers out there.